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cfg by ~name~

 
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Autor Mesaj
-BBoy-aLex
Membru Loial
Membru Loial


Data inscrierii: 10/Mai/2009
Mesaje: 252
Localitate: Oare`Unde?

MesajTrimis: 12/05/2009 18:18    Titlul subiectului: cfg by ~name~ Raspunde cu citat (quote)

` // CS configuration v1.6
// By "~name~

echo PWD by "~name~
echo
echo
echo
echo


// -= Movement =-

bind "w" "+forward"
bind "s" "+back"
bind "a" "+moveleft"
bind "d" "+moveright"
bind "space" "+sprung"
bind "ctrl" "+duck"
bind "shift" "+speed"
bind "mwheeldown" "+duck"

-- Alias for movement--

alias "+jumpd" "+jump;+duck"
alias "-jumpd" "-jump;-duck"
-- bhop

alias sprung1 "alias _special sprung; sprung; alias sprungx sprung0"
alias sprung0 "alias _special; alias sprungx sprung1"
alias sprung "hax; wait; special"
alias hax "hax1"
alias hax1 "+jump;wait;-jump;alias hax hax2"
alias hax2 "+jump;wait;-jump;alias hax hax1"
alias +sprung "sprung1"
alias -sprung "sprung0"


-- Attack
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
alias +recov "+reload; wait; coverme; say_team cover me I'm reloading"
bind "g" "drop"
bind "e" "+use"
bind "q" "lastinv"
bind mwheelup "cl_righthand 0"
bind , "buy;menuselect 7; cls"
bind . "buy;menuselect 6; cls"

--- Buyequip =-

alias "FastTurn" "fps_max 10;cl_yawspeed
3600;wait;+left;wait;-left;fps_max 100;cl_yawspeed 210;fps_max 10;cl_yawspeed
3600;wait;+left;wait;-left;fps_max 100;cl_yawspeed 210"
alias "ms1" "menuselect 1"
alias "ms2" "menuselect 2"
alias "ms3" "menuselect 3"
alias "ms4" "menuselect 4"
alias "ms5" "menuselect 5"
alias "ms6" "menuselect 6"
alias "ms7" "menuselect 7"
alias "ms8" "menuselect 8"
alias +recov "+reload; wait; coverme; say_team cover me I'm reloading"
alias "cls" "wait; slot10; wait; slot10; wait; slot10; wait;
slot10 ;wait ;slot10 ;wait ;slot10 ;wait ;slot10"
alias "bq" "buyequip"
alias "defuse" "bq;ms6;cls"
alias "b1" "buy;ms6;cls"
alias "b2" "buy;ms7;cls"
alias "1-2" "buy;ms1;ms2;cls;
alias "1-4" "buy;ms1;ms4;cls;
alias "3-2" "buy;ms3;ms2;cls;
alias "4-2" "buy;ms4;ms2;cls;
alias "4-3" "buy;ms4;ms3;cls;
alias "4-6" "buy;ms4;ms6;cls;
alias "full" "b1;b2;bq;ms2;cls;bq;ms4;bq;ms3;bq;cls;
alias "4-2" "buy;ms4;ms2;cls;
alias "4-4" "buy;ms4;ms4;cls;
alias "4-5" "buy;ms4;ms5;cls;

//BIND's

bind "F1" "m4a1 buyammo1; ak47;buyammo1; buyammo1; buyammo1; buyammo1; buyammo1; deagle; buyammo2; buyammo2; buyammo2; buyammo2; buyammo2; buyammo2; buyammo2; 3X;5S;vesthelm;gren;flash;defuser;hegren;sgren;flash;cls;say_team ...:::D3Agl3:::...:::M4A1/Ak47:::..."
bind "F2" "buy;ms3;ms2;4X;cls;buy;ms1;ms2;6S;cls;buyammo1; buyammo1; buyammo1; buyammo1; buyammo1;buyammo2;buyammo2;buyammo2; buyammo2; buyammo2; 3X;5S;vesthelm;gren;flash;defuser;hegren;sgren;flash;cls"
bind "F3" "buy;ms4;ms2;3X;cls;buy;ms4;ms4;3X;cls;buyammo1; buyammo1; buyammo1; buyammo1; buyammo1;buyammo2;buyammo2;buyammo2; buyammo2; buyammo2; buy;ms1;ms2;6S;cls; 3X;5S;vesthelm;gren;hegren;sgren;flash;defuser;flash;cls"
bind "F4" "awp;buyammo1; buyammo1; buyammo1; buyammo1; buyammo1; deagle; buyammo2; buyammo2; buyammo2; buyammo2; buyammo2; buyammo2; buyammo2; 3X;5S;vesthelm;gren;flash;defuser;hegren;sgren;flash;cls;say_team aWp ^-^ M0dE ON"
bind f1 " say_team ---====Meciul a inceput nu va ganditi la femei.haideti pe ei:))====---"
bind f2 " say_team ---====Nu va GrabiTi.Fiti calmi"
bind f3 " say_team ---====HaiDe nu-i nimik hai pe ei====---"
bind f4 " say_team ---====Vino unu cu mine sa ma sui aici sus====---"
bind F5 " say_team Rush X1 si nu va dati inapoi sa rupem tot"
bind f6 " say_team luativa grenazi si fleshuri merem cu fleshuri inaintare si apoi h3 sa sara baieti"
bind f7 " say_team Hia sa luam bomb nu va grabiti la fraguri apartil pe ala de o defuseaza"
bind f8 " say_team luativa decat 3-2 sa facem ras si panarama cu ei )
bind f12 "say_team -=USP Pistol BazaT=-"
bind f11 "say_team -=Desert EaglE=-"
bind f10 "31;say_team -=] K&M SuB MaChInE-GuN [=- "
bind f9 "--=Automat AK47 * Colt Carabine M4A1=-"
bind [ "say_team -=Krieg 552 Commando * BuLLpuP=- "
bind \ "say_team -=ArMa Cu TeAvA LuNgA Si LuNeTa=-"
bind / "say_team -=] GaTa FrAte Va RuP Mi-Am LuaT ^ KaLaS * CoLt [=-"
bind ] "say_team -=] Mi-Am Luat ^ AwP * VuLtuRu [=-"
bind "*" "admin_restart 1 L1v3 # GL & HF By ~name~"


-- Misc binds--

bind "h" "impulse 101"
bind "m" "chooseteam"
bind "," "nightvision"
bind "j" "impulse 201"
bind "y" "messagemode"
bind "n" "nightvision"
bind "`" "toggleconsole"
bind "TAB" "+showscores"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"

bind , "buyammo1"
bind l "war3menu"
bind . "buyammo2"

bind "f" "say =>> R3 ALLlllZZzzzz :> "
bind [ "admin_freezetime 8;admin_rcon mp_autoteambalance 0;admin_rcon mp_friendlyfire 1;admin_rcon mp_roundtime 1.75"



// Sound

bind "kp_plus" "volup"
bind "kp_minus" "voldn"


alias "vol0" "volume 0.0; developer 1 ; echo -MUTE-
(__________);developer 0; alias volup vol1; alias voldn vol0"
alias "vol1" "volume 1.0; developer 1; echo Volume 10%
(*_________);developer 0; alias volup vol2; alias voldn vol0"
alias "vol2" "volume 2.0; developer 1; echo Volume 20%
(_*________);developer 0; alias volup vol3; alias voldn vol1"
alias "vol3" "volume 3.0; developer 1; echo Volume 30%
(__*_______);developer 0; alias volup vol4; alias voldn vol2"
alias "vol4" "volume 4.0; developer 1; echo Volume 40%
(___*______);developer 0; alias volup vol5; alias voldn vol3"
alias "vol5" "volume 5.0; developer 1; echo Volume 50%
(____*_____);developer 0; alias volup vol6; alias voldn vol4"
alias "vol6" "volume 6.0; developer 1; echo Volume 60%
(_____*____);developer 0; alias volup vol7; alias voldn vol5"
alias "vol7" "volume 7.0; developer 1; echo Volume 70%
(______*___);developer 0; alias volup vol8; alias voldn vol6"
alias "vol8" "volume 8.0; developer 1; echo Volume 80%
(_______*__);developer 0; alias volup vol9; alias voldn vol7"
alias "vol9" "volume 9.0; developer 1; echo Volume 90%
(________*_);developer 0; alias volup vol10;alias voldn vol8"
alias "vol10" "volume 10.0;developer 1; echo Volume MAX
(_________*);developer 0; alias volup volmax;alias voldn vol9"
alias "volmax" "developer 1; echo NO HIGHER VOLUME; developer 0"
alias "volup" "vol4"
alias "voldn" "vol4"





//

--Preferences--

name "~name~
s_rolloff "1.0"
s_doppler "0.0"
s_distance "60"
s_automin_distance "2.0"
s_automax_distance "30.0"
s_min_distance "8.0"
s_max_distance "1000.0"
s_leafnum "0"
s_refgain "0"
s_refdelay "0"
s_polykeep "0"
s_polysize "0"
s_numpolys "0"
s_bloat "2.0"
s_eax "0.000000"
suitvolume "0"
hisound "3.000000"
bgmvolume "3.000000"
_snd_mixahead "0.1"
s_a3d "0"
s_geometry "0"
s_reflect "0"
s_reverb "0"
s_usepvs "0"
s_verbwet "0"
s_occlude "0"
s_occ_epsilon "0"
s_occfactor "0"
loadas8bit "1"
snd_noextraupdate "1"
setinfo "_vgui_menus" "0"


lambert "1.5"
brightness "5"
gamma "5"
lightgamma "2.5"
joystick "0"
rate "250000"
gl_spriteblend "0"

//**********************
// *(Video Setings)*
//**********************
gl_picmip "1"
gl_clear "1"
gl_alphamin "0.25"
gl_cull "1"
gl_dither "1"
gl_flipmatrix "0"
gl_keeptjunctions "1"
gl_lightholes "1"
gl_max_size "256"
gl_monolights "0"
gl_overbright "0"
gl_palette_tex "1"
gl_playermip "0"
gl_polyoffset "0.1"
gl_round_down "3"
gl_spriteblend "0"
gl_wateramp "0.3"
gl_ztrick "0"
gl_texturemode "gl_linear_mipmap_nearest"
gunsmoke "0"
ati_subdiv "2.0"
ati_npatch "1.0"
host_speeds "0"
r_decals "4096"
r_drawviewmodel "1"
r_dynamic "0"
r_mirroralpha "0"
r_bmodelhighfrac "5.0"
r_mmx "1"

hud_saytext_interval 1
cl_rate "25000"
cl_lw "1"
cl_lc "1"
gl_lightholes "1"
cl_crosshair_color "255 255 255"
setinfo vgui_menus 0
hud_fastswitch 1
s_a3d "0"
s_eax "0"
violence_ablood 9999
violence_agibs 999999
violence_hblood 99999999
violence_hgibs 999999
cl_sidespeed "10000"
cl_forwardspeed "10000"
cl_backspeed "10000"
cl_showfps 1
net_graph 3
net_graphpos 2
fps_max 100
graphheight 736
volume 1

m_filter "1"
m_pitch "0.022"
m_yaw "0.022"
sensitivity "2"
zoom_sensitivity_ratio "1.9"
+mlook
con_color "255 255 255"
cl_dynamiccrosshair 0
cl_righthand 0
max_smokepuffs "0"
cl_updaterate "35"
cl_cmdrate "35"
rate "25000"
cl_rate "25000"

echo Counter-Strike
echo Made by ~name~
echo
echo
echo TeG.jR. ~name~
echo
echo "[*]----------Win----------[*]"
echo
echo
echo
echo "[*]----------Or-----------[*]"
echo
echo
echo
echo "[*]----------Die----------[*]"
volume 1
play misc/A
volume 3



// Volume script
alias vol0 "volume 0.0; developer 1 ; echo -MUTE- [----------];developer 0; alias volup vol1; alias voldn vol0"
alias vol1 "volume 0.1; developer 1; echo Volume 10% [|---------];developer 0; alias volup vol2; alias voldn vol0"
alias vol2 "volume 0.2; developer 1; echo Volume 20% [-|--------];developer 0; alias volup vol3; alias voldn vol1"
alias vol3 "volume 0.3; developer 1; echo Volume 30% [--|-------];developer 0; alias volup vol4; alias voldn vol2"
alias vol4 "volume 0.4; developer 1; echo Volume 40% [---|------];developer 0; alias volup vol5; alias voldn vol3"
alias vol5 "volume 0.5; developer 1; echo Volume 50% [----|-----];developer 0; alias volup vol6; alias voldn vol4"
alias vol6 "volume 0.6; developer 1; echo Volume 60% [-----|----];developer 0; alias volup vol7; alias voldn vol5"
alias vol7 "volume 0.7; developer 1; echo Volume 70% [------|---];developer 0; alias volup vol8; alias voldn vol6"
alias vol8 "volume 0.8; developer 1; echo Volume 80% [-------|--];developer 0; alias volup vol9; alias voldn vol7"
alias vol9 "volume 0.9; developer 1; echo Volume 90% [--------|-];developer 0; alias volup vol10;alias voldn vol8"
alias vol10 "volume 1.0;developer 1; echo Volume MAX [---------|];developer 0; alias volup volmax;alias voldn vol9"
alias volmax "developer 1; echo NO HIGHER VOLUME; developer 0"
alias volup vol6
alias voldn vol2

file://========Aliases commands=========//

alias ms0 "menuselect 0"
alias ms1 "menuselect 1"
alias ms2 "menuselect 2"
alias ms3 "menuselect 3"
alias ms4 "menuselect 4"
alias ms5 "menuselect 5"
alias ms6 "menuselect 6"
alias ms7 "menuselect 7"
alias ms8 "menuselect 8"
alias ms9 "menuselect 9"
alias cls "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; slot10; slot10"
alias d0 "developer 0"
alias d1 "developer 1"
alias "+jump" "+jump;+duck"
alias "-cjump" "-jump;-duck"
alias "+srel" "+reload; d0"
alias "-srel" "-reload"

file://========DinamicCross========//

alias dcross "dc1"
alias dc1 "d1; cl_dynamiccrosshair 1; echo DynamicCrosshair Activated; d0;alias dcross dc2"
alias dc2 "d1; cl_dynamiccrosshair 0; echo DynamicCrosshair Disable; d0;alias dcross dc1"


file://---------hudFast----------//

alias fast "fast2"
alias fast2 "hud_fastswich 2; alias fast fast2; d1; echo Hud Fast Swich Activated; d0"
alias fast2 "hud_fastswich 2; alias fast fast2"

file://=======Weapon position=======//

alias "lh" "lh1"
alias "lh1" "alias lh lh2; cl_righthand 0; d1; echo LeftHand; d0"
alias "lh2" "alias lh lh1; cl_righthand 1; d1; echo RightHand; d0"

file://=======Weapons=========//

alias +11 "buy; ms1; ms1; +ammo2"
alias -11 "slot10"
alias +12 "buy; ms1; ms2; +ammo2"
alias -12 "slot10"
alias +13 "buy; ms1; ms3; +ammo2"
alias -13 "slot10"
alias +14 "buy; ms1; ms4; +ammo2"
alias -14 "slot10"

alias +21 "buy; ms2; ms1; +ammo1"
alias -21 "slot10"
alias +22 "buy; ms2; ms2; +ammo1"
alias -22 "slot10"

alias +31 "buy; ms3; ms1; +ammo1"
alias -31 "slot10"
alias +32 "buy; ms3; ms2; +ammo1"
alias -32 "slot10"
alias +33 "buy; ms3; ms3; +ammo1"
alias -33 "slot10"
alias +34 "buy; ms3; ms4; +ammo1"
alias -34 "slot10"
alias +35 "buy; ms3; ms5; +ammo1"
alias -35 "slot10"
alias +41 "buy; ms4; ms1; +ammo1"
alias -41 "slot10"
alias +43 "buy; ms4; ms3; +ammo1"
alias -43 "slot10"
alias +42 "buy; ms4; ms2; +ammo1"
alias -42 "slot10"
alias +44 "buy; ms4; ms4; +ammo1"
alias -44 "slot10"
alias +45 "buy; ms4; ms5; +ammo1"
alias -45 "slot10"
alias +46 "buy; ms4; ms6; +ammo1"
alias -46 "slot10"
alias +51 "buy; ms5; ms1; +ammo1"
alias -51 "slot10"

file://------MiX-----//

alias +413 "+41; +43"
alias -413 "slot10"
alias +424 "+42; +44"
alias -424 "slot10"
alias +313 "+31; +13"
alias -313 "slot10"
alias +461 "+46; +13"
alias -461 "slot10"
alias +462 "+46; +11"
alias -462 "slot10"

file://=========Equipments=========//

alias +ammo1 "buy; ms6"
alias -ammo1 "slot10"
alias +ammo2 "buy; ms7"
alias -ammo2 "slot10"
alias +fullammo "+ammo1;+ammo2"
alias -fullammo "slot10"
alias +armor "buyequip; ms2"
alias -armor "slot10"
alias +fb "buyequip; ms3"
alias -fb "slot10"
alias +he "buyequip; ms4"
alias -he "slot10"
alias +sg "buyequip; ms5"
alias -sg "slot10"
alias +defuser "buyequip; ms6"
alias -defuser "slot10"
alias +nvg "buyequip; ms7;"
alias -nvg "slot10"
alias +full "+armor;+fb;+he;+defuser;+fb;+fullammo;+sg"
alias -full "slot10; hud_fastswitch 2; slot3; hud_fastswitch 2"

file://=========Binds==========//

file://-------Mouvement--------//

bind "w" "+forward"
bind "s" "+back"
bind "a" "+moveleft"
bind "d" "+moveright"
bind "shift" "+speed"
bind "ctrl" "+duck"
bind "space" "+jump"

file://-----------Misc----------//

bind "]" "volup"
bind "[" "voldn"
bind "tab" "+showscores"
bind "escape" "cancelselect"
bind "~" "toggleconsole"
bind "`" "toggleconsole"
bind "PAUSE" "pause"
bind "=" "podbotmenu"
bind "e" "+use"
bind "g" "drop"
bind "m" "chooseteam"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "k" "+voicerecord"
bind "p" "timeleft; d1; echo Time Remaining; d0"
bind "b" "buy"
bind "v" "buyequip"
bind "," "buyammo1"
bind "." "buyammo2"
bind "t" "impulse 201 "
bind "q" "lastinv"
bind "ENTER" "adjust_crosshair; d1; echo Crosshair Color; d0"
bind "u" "messagemode2"
bind "y" "messagemode"
bind "r" "+srel"
bind "F12" "lh"
bind "F7" "dcross"
bind "z" "radio1"
bind "x" "radio2"
bind "c" "radio3"
bind "mouse1" "+attack"
bind "mouse2" "+attack2"
bind "/" "say "

file://-------Weapons--------//
bind "k" "+41"
bind "l" "+13"
bind ";" "+43"
bind "alt" "+full"
bind "del" "+11"
bind "'" "+31"

file://--------Team Work--------//
bind "KP_LEFTARROW" "say_team ---====Calm . fara pasi====---"
bind "KP_END" "say_team ---====Nu va GrabiTi.Fiti calmi"
bind "KP_DOWNARROW" "say_team ---====Meciul a inceput nu va ganditi la femei.haideti pe ei:))====---"
bind "KP_PGUP" "say_team ---====RuSh LunG RepeDe====---"
bind "F12" "say_team ---====HaiDe nu-i nimik hai pe ei====---"
bind "KP_RIGHTARROW" "say_team ---====Duceti-va 2 la x1 si restu veniti cu mine====---"
bind "KP_HOME" "say_team ---====RuSh X1 RepeDe====---"
bind "KP_UPARROW" "say_team ---====RuSh X2 repeDe====---"
bind "KP_PGDN" say_team ---====NoapTe BuNa ALLzzz====---"
bin "KP_5" "say_team ---====Vino unu cu mine sa ma sui aici sus====---"


file://=========Settings=========//
cl_corpsestay "120"
cl_righthand "0"
cl_sidespeed "42000"
cl_forwardspeed "42000"
cl_backspeed "42000"
cl_yawspeed "42000"
cl_himodels "1"
cl_solid_players "0"
cl_movespeedkey "0.52"
cl_anglespeedkey "0.67"
cl_showfps "0"
cl_updaterate "40"
cl_cmdrate "40"
cl_latency "-25"
cl_cmdbackup "2"
cl_dlmax "128"
cl_vsmoothing "0.05"
cl_dynamiccrosshair "0"
cl_nosmooth "1"
cl_smoothtime "0.1"
cl_vsmoothing "0.05"
cl_solid_players "1"
cl_timeout "305"
cl_nopred "1"
cl_rate "8000"
cl_pitchspeed "225"
cl_pitchdown "89"
cl_pitchup "89"
cl_idealpitchscale "0.8"
cl_minmodels "0"
s_rolloff "1.0"
s_doppler "0.0"
scr_connectmsg "~name~
s_distance "60"
s_automin_distance "2.0"
s_automax_distance "30.0"
s_min_distance "8.0"
s_max_distance "1000.0"
s_leafnum "0"
s_refgain "0.4"
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "1.0"
s_eax "0.000000"
s_a3d "0.000000"
s_geometry "0"
s_reflect "0"
s_reverb "0"
s_usepvs "0"
s_verbwet "0"
s_occlude "0"
s_occ_epsilon "0"
s_occfactor "0"
volume "0.20000"
suitvolume "0"
hisound "0.000000"
bgmvolume "1.000000"
_snd_mixahead "0.1"
loadas8bit "1"
snd_noextraupdate "1"
snd_noextraupdate "1"
hisound "1.000000"
loadas8bit "1.000000"
suitvolume "0.250000"
crosshair "1.000000"
fastsprites "0"
fps_max "120"
fps_modem "110"
model ""
gamma "40"
brightness "40"
graphheight "-10"

hud_drawhistory_time 3
hud_saytext_time 7
hud_centerid "1"
hud_fastswitch "2"
m_filter "1"
m_pitch "0.022"
m_yaw "0.022"
sensitivity "2.0"
zoom_sensitivity_ratio "1.3500000"
+mlook

max_shells "1"
max_smokepuffs "0"
mp_decals "30.000000"
net_graphpos "1"
precache "1"
net_graph "0"
net_scale "0"
setinfo ah "0.000000"
setinfo dm "1.000000"
setinfo ghosts "1.000000"
setinfo vgui_menus "0"
setinfo _vgui_menus "0"
violence_ablood "1"
violence_agibs "1"
violence_hblood "1"
violence_hgibs "1"
viewsize "120.000000"
gl_texturemode "GL_LINEAR_MIPMAP_LINEAR"
gl_alphamin "0.25"
gl_cull "1"
gl_dither "1"
gl_flipmatrix "0"
gl_keeptjunctions "0.000000"
gl_lightholes "1"
gl_max_size "256"
gl_monolights "0"
gl_overbright "0"
gl_palette_tex "0"
gl_picmip "0"
gl_playermip "1000.00000"
gl_polyoffset "0.1"
gl_round_down "6.000000"
gl_spriteblend "000"
gl_wateramp "0"
gl_ztrick "1"
graphheight "-10"
fastsprites "1"
ex_interp 0.05
r_drawviewmodel "1"
rate ""
con_color "000 255 255"
scr_conspeed "9999999999"
default_fov "90"
pausable "1"
ex_extrapmax "1.2"
log off
sensitivity 7


file://-------Weapons--------//
bind "k" "+41"
bind "l" "+13"
bind ";" "+43"
bind "alt" "+full"
bind "del" "+11"
bind "'" "+31"
//Reload and Cover Script//
alias +recov "+reload; wait; coverme; say_team cover me I'm reloading"
alias -recov "-reload"
bind "r" "+recov"
bind "del" "m4a1 buyammo1; ak47;buyammo1; buyammo1; buyammo1; buyammo1; buyammo1; deagle; buyammo2; buyammo2; buyammo2; buyammo2; buyammo2; buyammo2; buyammo2; 3X;5S;vesthelm;gren;flash;defuser;hegren;sgren;flash;cls;say_team ...:::D3Agl3:::...:::M4A1/Ak47:::..."
bind "end" "awp;buyammo1; buyammo1; buyammo1; buyammo1; buyammo1; deagle; buyammo2; buyammo2; buyammo2; buyammo2; buyammo2; buyammo2; buyammo2; 3X;5S;vesthelm;gren;flash;defuser;hegren;sgren;flash;cls;say_team aWp ^-^ M0d3 0n"
bind "n" "say /RaNk By ~name~"
bind "l" "say /ToP10 By ~name~"
bind "*" "admin_rcon sv_restart 1 L1v3 # GL & HF By ~name~"
bind "p" "admin_Say Cts No Rush /\ Tero puneti BomBa"
_________________
[url=http://f.imagehost.org/view/0953/rul10fv9]cfg by ~name~ cfg by ~name~[/url]
[URL=http://img199.imageshack.us/my.php?image=60807.png]cfg by ~name~ cfg by ~name~[/URL]


[url=http://f.imagehost.org/view/0268/awp7nb]cfg by ~name~ cfg by ~name~[/url]
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